My name is Cristina Pohlenz.
I'm a Programmer, Software Developer and AI enthusiast. I've always been interested in knowing how things work and taking a hands-on approach to satisfy my curiosity, from opening clocks and music boxes to observe their gears, to deciding on learn computer programming so I would understand how videogames are made. After working for about 4 years in developing management systems, I decided to pursue my passion in making videogames and challenge myself to a new kind of problems to test and improve my skills. I am currently working at Gravity Well as an Engineer. Credits I've worked on: Engineering: Super Mario 3D World + Bowser's Fury (2021) - Gameplay Programmer Captain Toad: Treasure Tracker DLC (2019) - Gameplay Programmer Support: Super Mario Maker for 3DS (2016) - Programming Support Voice Data: Super Mario Party (2018) - Voice Data Metroid Prime: Federation Force (2016) - Voice Data |