My name is Cristina Pohlenz.
I'm a Programmer, Software Developer and AI enthusiast.
I've always been interested in knowing how things work and taking a hands-on approach to satisfy my curiosity, from opening clocks and music boxes and observing their gear systems, to deciding to learn programming so I would know how videogames are made.
After working for about 4 years in developing management systems, I decided to pursue my passion in making games and challenge myself to a new kind of problems to test and improve my skills.
I am currently working at Nintendo Software Technology mainly as a Gameplay Programmer.
Extra Credits I've worked on:
Super Mario Maker for 3DS (2016) - Programming Support
Super Mario Party (2018) - Voice Data
Metroid Prime: Federation Force (2016) - Voice Data