Cristina Pohlenz
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My name is Cristina Pohlenz.

I'm a Programmer, Software Developer and AI enthusiast.
I've always been interested in knowing how things work and taking a hands-on approach to satisfy my curiosity, from opening clocks and music boxes to observe their gears, to deciding on learn computer programming so I would understand how videogames are made.
After working for about 4 years in developing management systems, I decided to pursue my passion in making videogames and challenge myself to a new kind of problems to test and improve my skills.

I am currently working at Gravity Well as an Engineer.

Credits I've worked on:

Engineering:
Super Mario 3D World + Bowser's Fury (2021) - Gameplay Programmer
Captain Toad: Treasure Tracker DLC (2019) - Gameplay Programmer

Support:
Super Mario Maker for 3DS (2016) - Programming Support

Voice Data:
Super Mario Party (2018) - Voice Data
Metroid Prime: Federation Force (2016) - Voice Data
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Email:  [email protected]
LinkedIn:  linkedin.com/in/cpohlenz
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